Together with
Airsoft Brothers, we organized one of the most intense and unsettling Halloween airsoft skirms in the Netherlands.
A night filled with hyper-realistic horror props, original gameplay mechanics, roaming “Nazi zombies,” dark rituals, and a storyline designed to become the foundation for future Halloween operations.
Some players left slightly traumatized.
Most left excited for the next chapter.
Bloody Hell was not just a themed skirm. It was a fully immersive horror experience where airsoft, storytelling, and theatrical set design merged into one continuous narrative.
The combination of narrative, live actors, environmental storytelling, and asymmetric objectives created constant tension, paranoia, and unexpected player interactions throughout the night.
Bloody Hell proved how far immersive airsoft gameplay can be pushed when storytelling, scenography, and game design come together.
And this was only the beginning of a larger Halloween story universe still waiting to unfold.
Our motto is simple: Making Airsoft Better Together.
And that is exactly what we did. Together with the players, volunteers, actors, and catering crew whose positivity and perseverance made this event possible.
Behind the scenes, we were building props and décor, organizing logistics and gameplay, writing background stories, and aligning dozens of moving parts. Slowly, we built the online tension toward what would become a landmark Milsim event.