Located in the South East of the Netherlands, lay the 6 hectares big, airsoft and Paintball location called crossroads. The location was previously known as King Forest, before airsoft organization Critical Hit started to organize weekly skirms here.
The location had some small fences and walls spread out through the forest, but no real bases, compounds or houses. We researched the location’s layout, opportunities and where bottle necks and other challenges may occur. We made our proposal for the development plan and started building.
AS always the airsoft community came through in a big way, with motivated airsoft players and volunteers helping to achieve our goal.
When we design bases and Compounds for locations we always look into the playability of and placement within a location. we give them strong points and weak spots.
For example: A base can have a clear overview of the outside of the terrain on one side, but some blindsides on the other.
Being able to hold or take a Base or Compound depends on the number of players on the inside and outside and their strategy. We give baseS a higher level of difficulty to attack compared to houses.
The Safe Zone